Small World: Leaders of Small World Expansion

Small World: Leaders of Small World Expansion

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DVG Days of Wonder DO7904 #ad - The expansion is based on an idea of Michael Orme her in a Days of Wonder Race design contest. Number of players: 2 to 5. When you pick a new race, you can opt to buy its leader. Age range: 8 and up. The expansion consists of 24 leader tokens that are neither a race nor a power. Play time: 40 to 80 minutes. The leader acts as an additional race token.

Expansion pack. If the ransom is not paid, the leader counts as two victory points at the end of the game for the player that captured the leader. Leaders can be held hostage for ransom. Dow7904 small world leaders board game expansion days Of Wonder This expansion of Small World is a promotional expansion first given away at Spiel 2009 in Essen.

Small World: Leaders of Small World Expansion #ad - Also, the leader is brave, which means that he can only be staying at regions that are not immune. The leader, however, disappears as soon as the race goes into decline.

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Small World: Necromancer Island

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Asmodee DO7918 #ad - Then, one moonlit night, an impossibly crooked tower emerged high above the mist, casting a long and dark shadow on the surrounding land. If the necromancer succeeds in bringing all of his Ghosts into play, anytime before the game's end, he wins! Must have a complete copy of small world to play this expansion.

For 3 to 6 players. To make matters worse, his Powers grow as his reach across the land increases. A ghastly green mist soon shrouded the island, wrapping it in a ghostly silence pierced only by a maniacal laughter and some intermittent curses. At first no one noticed the small island on the lake - nor paid any attention to the gnarly pretense of a man who drifted onto it, sitting astride a wooden log with a huge grimoire on his lap employing a shovel as his unlikely paddle.

Small World: Necromancer Island #ad - The necromancer had arrived!in necromancer Island, one of the players assumes the role of a dreaded Necromancer who inhabits an island in the center of Small World's central Lake region. He captures the souls of all Race tokens lost to conquests, using them to progressively spawn Ghosts who invade the surrounding Regions.

Ages 8 and up.

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Small World: River World

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PSIQ7 DO7922 #ad - Ages 8 and up. Small world: river world is the newest expansion the popular civilization-building game small world. With river world, players will discover new maps full of water regions haunted by merciless pirates. What's more, random events will trigger on each turn to add to the chaos! Players will need to defend their precious harbors against them, fight them on the River, but in River world, and still keep an eye on their opponents! some regions such as the shipyard or the temple of the Seer may help them to have the upper hand, there is still not enough room for everybody.

Small World: River World #ad - Fully compatible with all previous small world races ". Adds rivers, ports, and pirates to your small world collection adds rivers, ports, and Pirates to your small world collection ". Random events add to the exciting and ever-changing gameplay ". Two double-sided maps lend many new gameplay opportunities ".

For 3 to 6 players. Must have a complete copy of small world to play this expansion.

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Small World: Sky Islands

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Fantasy Flight Publishing DO7925 #ad - To help the players in their conquests, this expansion also features an assortment of new and zany races and special powers, such as the Scavengers or the impressive Storm Giants. Ages 8 and up. Two double-sided maps lend many new gameplay opportunities ". Adds rivers, ports, and pirates to your small world collection adds rivers, ports, and Pirates to your small world collection ".

Random events add to the exciting and ever-changing gameplay ". Must have a complete copy of small world to play this expansion. A new expansion for small world. Fully compatible with all previous small world races ". Each island completely conquered by a single race will earn additional coins for that race, but accessing the Sky Islands is not easy.

Small World: Sky Islands #ad - The new sky islands board offers additional space for players to battle over. In small world – sky islands, the newest expansion for Small World, new lands are oating closer, but the world remains too small—and that's not going away with the new board featuring the oating Sky Islands. Storage tray neatly sorts and stores all components.

For 3 to 6 players. New races and special powers expand the replay ability of the game.

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Days of Wonder Small World: Royal Bonus Expansion

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Days of Wonder DO7912 #ad - A new expansion for small world. The new sky islands board offers additional space for players to battle over. For 3 to 6 players. Adds rivers, ports, ports, and pirates to your small world collection adds rivers, and Pirates to your small world collection ". Random events add to the exciting and ever-changing gameplay ".

Days of Wonder Small World: Royal Bonus Expansion #ad - Two double-sided maps lend many new gameplay opportunities ". Ages 8 and up. Number of Players: 2-5. Ages: 8 and up. Fully compatible with all previous small world races ". 3 new race banners and tokens Fauns, Igor & Shrub men. A mini-expansion for Small World. Storage tray neatly sorts and stores all components. Small world: royal bonus is a mini-expansion for Small World that contains three Races Fauns, Igor and Shrub men and three Special Powers Aquatic, Behemoth and Fireball.

Must have a complete copy of small world to play this expansion. Royal bonus was first released only to Kickstarter backers of the digital version of Small World. New races and special powers expand the replay ability of the game. 3 new special power badges Fireball, Aquatic & Behemoth.

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Small World: Grand Dames Expansion

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Flat River Group dow 7902 #ad - Grand dames of small world introduces some new leading ladies to your Small word game - Gypsies, Priestesses and White Ladies. Ages: 8 and up. Must have a complete copy of small world to play this expansion. Two double-sided maps lend many new gameplay opportunities ". The new sky islands board offers additional space for players to battle over.

A new expansion for small world. Great addition to the popular Small World game. This is an expansion to Small World. Adds rivers, and pirates to your small world collection adds rivers, ports, ports, and Pirates to your small world collection ". Random events add to the exciting and ever-changing gameplay ".

Small World: Grand Dames Expansion #ad - Fully compatible with all previous small world races ". Adds depth and complexity to the base game. Storage tray neatly sorts and stores all components. A mini-expansion for Small World. Number of Players: 2-5. This is an expansion, you need Small World in order to use it. New races and special powers expand the replay ability of the game.

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Small World: Be Not Afraid Expansion

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Flat River Group DO7907 #ad - Fully compatible with all previous small world races ". You'll also get 5 new Special Powers which allows you to leap over regions to conquer new lands. Must have a complete copy of small world to play this expansion. For 3 to 6 players. This is an expansion to Small World. A new expansion for small world. Adds depth and complexity to the base game.

New races and special powers expand the replay ability of the game. Adds rivers, ports, ports, and pirates to your small world collection adds rivers, and Pirates to your small world collection ". Random events add to the exciting and ever-changing gameplay ". There are many frightening inhabitants of Small World, but to survive you must Be Not Afraid.

Small World: Be Not Afraid Expansion #ad - Adds depth and complexity to the base game. Number of Players: 2-5. This new expansion for small world includes a nasty lot of 5 new Races including Barbarians, Pixies, Homunculi, Pygmies and greedy little Leprechauns. Requires the original Small World board game to play. The new sky islands board offers additional space for players to battle over.

Ages 8 and up. A mini-expansion for Small World.

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Small World: Underground

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Flat River Group DO7909 #ad - A new expansion for small world. Must have a complete copy of small world to play this expansion. Designed by original small world author, philippe keyaerts, it features all new Races and Special Powers, and introduces Monster occupied regions that protect Relics and Places of great power! Play Small World Underground on its own or combine it with other Small World game elements.

3 new special power badges Fireball, Aquatic & Behemoth. New races and special powers expand the replay ability of the game. This is an expansion to Small World. Tons of replay value. 3 new race banners and tokens Fauns, Igor & Shrub men. Ages 8 and up. Adds barbarians, homunculi, Pixies, Pygmies and greedy little Leprechauns.

Small World: Underground #ad - Special powers let you leap over and take over new lands. This is an expansion to Small World. A mini-expansion for Small World. Adds depth and complexity to the base game. Adds depth and complexity to the base game. Allows for 3-6 players.

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Fantasy Flight Games Small World: Pocket Encyclopedia

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Fantasy Flight Publishing DO7919 #ad - This is an expansion to Small World. Small world underground - when in a hole keep digging. Recommended for experienced Small World players. Adds rivers, ports, ports, and pirates to your small world collection adds rivers, and Pirates to your small world collection ". Random events add to the exciting and ever-changing gameplay ".

Allows for 3-6 players. Adds barbarians, homunculi, Pixies, Pygmies and greedy little Leprechauns. Special powers let you leap over and take over new lands. This book is a reference guide for players of Small World the board game and Small World 2 the videogame. Age range 12 and up. Fully compatible with all previous small world races ".

Fantasy Flight Games Small World: Pocket Encyclopedia #ad - . Adds depth and complexity to the base game. Adds depth and complexity to the base game. Must have a complete copy of small world to play this expansion. The definitive reference guide to small world and its inhabitants, special powers, origin story, and rules for the Small World base game and its Be Not Afraid, and Royal Bonus expansions, Grand Dames, this handy tome provides players with comprehensive information on all the races, as well as an official FAQ, Glossary, Cursed!, and never-before-seen art.

This is a standalone game. The new sky islands board offers additional space for players to battle over.

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Days of Wonder Small World: A Spider's Web Expansion

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Days of Wonder DO7921 #ad - Not a Complete Game. 3 new race banners and tokens Fauns, Igor & Shrub men. Small world underground - when in a hole keep digging. Fully compatible with all previous small world races ". A copy of small World is required to play! The new sky islands board offers additional space for players to battle over. Recommended for experienced Small World players.

Days of Wonder Small World: A Spider's Web Expansion #ad - Adds rivers, and pirates to your small world collection adds rivers, ports, ports, and Pirates to your small world collection ". Random events add to the exciting and ever-changing gameplay ". This is an expansion to Small World. A new expansion for small world. Adds depth and complexity to the base game. Ages 8 and up.

Tons of replay value. Must have a complete copy of Small World to play this expansion. Ages: 8 and up. 3 new special power badges Fireball, Aquatic & Behemoth. Two double-sided maps lend many new gameplay opportunities ". Play time: 40 to 80 minutes.

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Small World: Tales and Legends Expansion

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Flat River Group dow 7905 #ad - Small world - tales and legends introduces 54 new Event cards that change the storyline of each turn during the game. 3 new race banners and tokens Fauns, Igor & Shrub men. This book is a reference guide for players of Small World the board game and Small World 2 the videogame. Age range 12 and up. Adds depth and complexity to the base game.

This is an expansion to Small World. Experience small world in greater depth than ever before with the Small World Pocket Encyclopedia! Two double-sided maps lend many new gameplay opportunities ". At the start of each turn except the first a new event card is drawn and put into play. Add more challenging cards that change the storyline for each turn.

Small World: Tales and Legends Expansion #ad - Age range: 8 and up. Must have a complete copy of Small World to play this expansion. Recommended for experienced Small World players. Event cards are organized into 6 different themes each with its own unique flavor. Allows for 3-6 players. Small world underground - when in a hole keep digging. Fully compatible with all previous small world races ".

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